Element card · group Modded · atomic number 15,210, its rank
Test server
Offline 185.83.154.87:28024 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:47 UTC21d ago | 0 | – | running | 0 |
| Thu 24 Sep, 12:33 UTC34d ago | 1 | halved by day 1 | 13.2 days | 0 |
| Thu 24 Sep, 05:48 UTC34d ago | 1 | – | 0.3 days | 0 |
| Wed 23 Sep, 21:56 UTC35d ago | 1 | – | 0.3 days | 0 |
| Mon 21 Sep, 20:13 UTC37d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Test server?
A procedural map of size 3,300 with seed 1337 runs on Test server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.
What settings and rules apply on Test server?
The name of Test server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does Test server sit?
No region is published by Test server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 185.83.154.87:28024 is the address it uses.
What Rust version does Test server currently run?
Rust network protocol 2634 and build 167058 on Linux is what Test server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Test server stay online?
Right now Test server is offline, with its last appearance 11 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
How often does a wipe happen on Test server, and at what time?
There is no next wipe to predict for Test server, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 7 hours ago.
What does a typical wipe day on Test server involve?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Where it appears
How should you read the tags on Test server?
The game's server browser reads the tags Test server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Test server appear in?
The Rust Data Lab lists that include Test server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Test server place?
Player hours over the last week put Test server at #15,210, inside the top 70% of ranked servers.
What does the current player count on Test server tell you?
No live signal from Test server right now, which was last seen 11 days 10 hours ago.
Getting on
How can you connect to Test server?
Open the console with F1 in Rust and type client.connect 185.83.154.87:28024. The Launch Rust button on this page does the same job through Steam.