Element card · group Modded · atomic number 12,902, its rank
IKS[211 Devblog]
Offline 185.86.13.162:27015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
183
ShockRust | Blue | NoLimit 183/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
128
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128/ 100
- 3 Ru 404 RUST 2Х|ДЛ… 83
-
4
Ru
RustSpain.com …
23
RustSpain.com | EU Main 23/ 200
-
5
Ru
404 RUST 2Х|ДЛ…
28
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 28/ 1,000
- 6 Ru 404 RUST 2Х|ДЛ… 267
Quick answers
from the figures on this pageServer setup
What settings and rules apply on IKS[211 Devblog]?
Nothing in the name of IKS[211 Devblog] gives a gather rate. Nothing is published about a group limit. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The VAC anti-cheat from Valve is disabled.
About the server
What region hosts IKS[211 Devblog]?
Nothing about a region is published by IKS[211 Devblog]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.86.13.162:27015.
What Rust version does IKS[211 Devblog] currently run?
On Windows, IKS[211 Devblog] is running Rust network protocol 2164. Joining requires the same protocol on your game; Steam takes care of updating it.
Does IKS[211 Devblog] stay up, and how reliable is its uptime?
Currently offline, IKS[211 Devblog] was last seen 12 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 16 October 2026.
Wipe days
When does IKS[211 Devblog] wipe, and how often?
Too few wipes are on record for IKS[211 Devblog] to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 15 hours ago the current world was made.
Lists and tags
What should you understand from the tags IKS[211 Devblog] carries?
These are the tags IKS[211 Devblog] makes public for the server browser to read: mp10 (Max players): It has 10 slots; v2164 (Protocol): To join, your game must match protocol 2164; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it lists under Modded; hb68d7370 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does IKS[211 Devblog] come up?
You will find IKS[211 Devblog] on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded.
Player counts
What position does IKS[211 Devblog] hold among Rust servers?
The seven-day player-hours table has IKS[211 Devblog] at #12,902, in the top 60% of ranked servers.
How full is IKS[211 Devblog] right now?
The last recorded sighting of IKS[211 Devblog] was 12 days 21 hours ago, and it is offline now.
Getting on
What steps get you onto IKS[211 Devblog]?
In Rust, press F1 and enter client.connect 185.86.13.162:27015. Or click Launch Rust here to open Rust via Steam and connect automatically.