Element card · group Modded · atomic number 14,472, its rank
LethalRust
Offline 185.98.168.34:28025 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
How is LethalRust configured, and what rules apply?
No gather rate appears in the name of LethalRust. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts LethalRust?
Nothing about a region is published by LethalRust. Rust Data Lab shows a server's stated location, not a verified position of the machine. 185.98.168.34:28025 is the address it uses.
On what Rust version does LethalRust operate?
Rust network protocol 2634 and build 166586 on Windows is what LethalRust uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does LethalRust stay up, and how reliable is its uptime?
LethalRust is not online at the moment; the last sighting was 26 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 2 October 2026.
Wipe days
How often does a wipe happen on LethalRust, and at what time?
LethalRust's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 2 hours ago.
Tags, lists
What should you understand from the tags LethalRust carries?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): It runs build 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list LethalRust publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does LethalRust appear in?
The Rust Data Lab lists that include LethalRust are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does LethalRust place?
The seven-day player-hours table has LethalRust at #14,472, in the top 63% of ranked servers.
What does the current player count on LethalRust tell you?
No live signal from LethalRust right now, which was last seen 26 days 12 hours ago.
Connection
What steps get you onto LethalRust?
You can connect by pressing F1 in Rust and entering client.connect 185.98.168.34:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.