Element card · group Modded · atomic number 15,404, its rank
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED
Offline 186.12.202.7:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
The map on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is procedural at size 6,000 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.
What rules has SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED set, and what settings are in force?
No gather rate appears in the name of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
No region is published by SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 186.12.202.7:28015.
Which Rust version is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED on?
On Linux, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is running Rust network protocol 2632 and build 161125. Joining requires the same protocol on your game; Steam takes care of updating it.
Does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED stay up, and how reliable is its uptime?
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is not online at the moment; the last sighting was 1 hours ago. The uptime it reports suggests it restarted roughly 15 days 5 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED hold a steady performance?
Server fps averaged 198 over the last 48 hours, with 105 as the lowest. The entity count reached 49,992, including buildings, deployables and all other world items. The highest memory usage was 5,802 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
When does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED wipe, and how often?
SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 69 days 1 hours ago the current world was made.
Tags, lists
How should you read the tags on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs161125 (Build): Build number: 161125; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED appear in?
You will find SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
How does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED compare with other servers in the rankings?
The seven-day player-hours table has SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED at #15,404, in the top 69% of ranked servers.
What does the current player count on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED tell you?
The last recorded sighting of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED was 1 hours ago, and it is offline now. Over seven days the mean player count is 0.
How to join
How can you connect to SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
Open the console with F1 in Rust and type client.connect 186.12.202.7:28015. The Launch Rust button on this page does the same job through Steam.