Rust Data LabData lab · live
Live readings Servers11,743 Players57,957 Populated3,448 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Modded · atomic number 15,405, its rank

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED

Online 186.12.202.9:28015 checked 12m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,405top 69%
Last wipe69d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0021:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What settings and rules apply on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

The name of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED based in?

No region is published by SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 186.12.202.9:28015 is the address it uses.

On what Rust version does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED operate?

Rust network protocol 2632 and build 161125 on Linux is what SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED for staying online?

Right now, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is reachable. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

What is the wiping pattern on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 69 days 3 hours ago.

Tags, lists

What should you understand from the tags SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED carries?

The game's server browser reads the tags SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs161125 (Build): Build number: 161125; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED come up?

The Rust Data Lab lists that include SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

Against other Rust servers, where does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED place?

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED sits at #15,405 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED have at the moment?

Of 10 slots, 0 are taken on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED right now. The past week gives an average of 0 players.

How to join

How can you connect to SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

Open the console with F1 in Rust and type client.connect 186.12.202.9:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2632
Protocol The server runs protocol 2632, so your game needs the same version.
cs161125
Build Build number: 161125.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.