Rust Data LabData lab · live
Live readings Servers11,617 Players33,246 Populated2,800 Fresh wipes · 3h72 Sampled every 5 min

Element card · group Modded · atomic number 15,495, its rank

matrix

Offline 186.49.178.125:28015 checked 39d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,495no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 54
    ShockRust | Blue | NoLimit no group limit · 151 on average 54/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 Re RETRO RUST #1 … 72
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 72/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 22
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 22/ 700
  5. 5 Ru RustSpain.com … 3
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 6/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on matrix?

The map on matrix is procedural, made by the game.

What settings and rules apply on matrix?

Nothing in the name of matrix gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts matrix?

Nothing about a region is published by matrix. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 186.49.178.125:28015.

On what Rust version does matrix operate?

Rust network protocol 2633 and build 164530 on Linux is what matrix uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is matrix for staying online?

Right now matrix is offline, with its last appearance 39 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.

Wipes and resets

How often does a wipe happen on matrix, and at what time?

matrix's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 39 days 10 hours ago.

Tags, lists

How should you read the tags on matrix?

These are the tags matrix makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does matrix appear in?

The Rust Data Lab lists that include matrix are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does matrix hold among Rust servers?

The seven-day player-hours table has matrix at #15,495, in the top – of ranked servers.

How many players does matrix have at the moment?

No live signal from matrix right now, which was last seen 39 days 4 hours ago.

How to join

What is the way to join matrix?

In Rust, press F1 and enter client.connect 186.49.178.125:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp20
Max players It has 20 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.