Rust Data LabData lab · live
Live readings Servers11,795 Players71,386 Populated3,684 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Modded · atomic number 15,418, its rank

Rust Build Server

Offline 186.78.139.225:28015 checked 43d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,418no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 243
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 113 on average 243/ 999
  2. 2 Bu [NA] Builders … 154
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 154/ 999
  3. 3 Ru [AU] Rusticate… 37
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 37/ 150
  4. 4 At Atlas // CSL -… 38
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 38/ 100
  5. 5 Aq AQRUX RUST BUI… 20
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 20/ 100
  6. 6 Ko KoalaKopters -… 34

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Build Server?

The map on Rust Build Server is procedural, made by the game.

What rules has Rust Build Server set, and what settings are in force?

No gather rate appears in the name of Rust Build Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does Rust Build Server sit?

No region is published by Rust Build Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 186.78.139.225:28015 is the address it uses.

What Rust version does Rust Build Server currently run?

On Windows, Rust Build Server is running Rust network protocol 2633 and build 163110. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Rust Build Server stay up, and how reliable is its uptime?

Rust Build Server is not online at the moment; the last sighting was 43 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on Rust Build Server?

The record holds too few of Rust Build Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 17 hours ago.

Where it appears

What should you understand from the tags Rust Build Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163110 (Build): Build number: 163110; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Rust Build Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rust Build Server appear in?

The Rust Data Lab lists that include Rust Build Server are: Modded Rust servers, measured and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Rust Build Server place?

Rust Build Server sits at #15,418 for seven-day player hours, placing it in the top – of ranked servers.

How full is Rust Build Server right now?

Rust Build Server is offline at the moment; the last sighting was 43 days 4 hours ago.

Connection

What is the way to join Rust Build Server?

In Rust, press F1 and enter client.connect 186.78.139.225:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163110,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs163110
Build Build number: 163110.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.