Element card · group Modded · atomic number 15,466, its rank
Local Test Server
Offline 187.10.109.54:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Local Test Server?
A procedural map runs on Local Test Server, generated by the game.
What settings and rules apply on Local Test Server?
No gather rate appears in the name of Local Test Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
Which location is Local Test Server based in?
There is no region on record for Local Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 187.10.109.54:28015.
What Rust version does Local Test Server currently run?
On Windows, Local Test Server is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Local Test Server stay online?
Currently offline, Local Test Server was last seen 38 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.
Wipe days
When does Local Test Server wipe, and how often?
The record holds too few of Local Test Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 21 hours ago.
Lists and tags
What should you understand from the tags Local Test Server carries?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Local Test Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Local Test Server appear in?
The Rust Data Lab lists that include Local Test Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, where does Local Test Server place?
Player hours over the last week put Local Test Server at #15,466, inside the top 68% of ranked servers.
How many players does Local Test Server have at the moment?
Local Test Server is offline at the moment; the last sighting was 38 days 9 hours ago.
How to join
How can you connect to Local Test Server?
Open the console with F1 in Rust and type client.connect 187.10.109.54:28015. The Launch Rust button on this page does the same job through Steam.