Element card · group Modded · atomic number 15,349, its rank
rainydayz
Offline 187.13.19.85:28015 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on rainydayz?
The map on rainydayz is procedural, made by the game.
What rules has rainydayz set, and what settings are in force?
No gather rate appears in the name of rainydayz. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
What region hosts rainydayz?
There is no region on record for rainydayz. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 187.13.19.85:28015.
On what Rust version does rainydayz operate?
On Windows, rainydayz is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does rainydayz stay online?
rainydayz is not online at the moment; the last sighting was 22 hours ago. On 28 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on rainydayz?
The record holds too few of rainydayz's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 21 hours ago.
Tags, lists
What should you understand from the tags rainydayz carries?
The game's server browser reads the tags rainydayz publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does rainydayz come up?
The Rust Data Lab lists that include rainydayz are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does rainydayz place?
The seven-day player-hours table has rainydayz at #15,349, in the top 69% of ranked servers.
What does the current player count on rainydayz tell you?
No live signal from rainydayz right now, which was last seen 22 hours ago. Over seven days the mean player count is 0.
Getting on
How can you connect to rainydayz?
You can connect by pressing F1 in Rust and entering client.connect 187.13.19.85:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.