Rust Data LabData lab · live
Live readings Servers11,758 Players58,600 Populated3,466 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Modded · atomic number 13,902, its rank

Private Penguin Server INC

Offline 187.13.253.110:28015 checked 43d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,902no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Private Penguin Server INC?

The map on Private Penguin Server INC is procedural, made by the game.

How is Private Penguin Server INC configured, and what rules apply?

Nothing in the name of Private Penguin Server INC gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.

Server details

What region hosts Private Penguin Server INC?

There is no region on record for Private Penguin Server INC. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 187.13.253.110:28015.

Which Rust version is Private Penguin Server INC on?

On Linux, Private Penguin Server INC is running Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Private Penguin Server INC stay up, and how reliable is its uptime?

Currently offline, Private Penguin Server INC was last seen 43 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on Private Penguin Server INC?

Private Penguin Server INC's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 days ago.

Tags, lists

Which meanings sit behind the tags on Private Penguin Server INC?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): It runs build 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Private Penguin Server INC publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Private Penguin Server INC appear in?

These themed Rust Data Lab lists carry Private Penguin Server INC: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Private Penguin Server INC place?

Private Penguin Server INC sits at #13,902 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on Private Penguin Server INC tell you?

No live signal from Private Penguin Server INC right now, which was last seen 43 days 1 hours ago.

How to join

What steps get you onto Private Penguin Server INC?

You can connect by pressing F1 in Rust and entering client.connect 187.13.253.110:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163207
Build It runs build 163207.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.