Element card · group Modded · atomic number 15,915, its rank
Test Server Creative
Offline 187.13.29.213:28018 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What rules has Test Server Creative set, and what settings are in force?
The name of Test Server Creative carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does Test Server Creative sit?
There is no region on record for Test Server Creative. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 187.13.29.213:28018.
Which Rust version is Test Server Creative on?
On Windows, Test Server Creative is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Test Server Creative stay up, and how reliable is its uptime?
Currently offline, Test Server Creative was last seen 27 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on Test Server Creative, and at what time?
The record holds too few of Test Server Creative's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 16 hours ago.
Tags, lists
What should you understand from the tags Test Server Creative carries?
The game's server browser reads the tags Test Server Creative publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp3 (Max players): 3 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Test Server Creative appear in?
These themed Rust Data Lab lists carry Test Server Creative: Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Test Server Creative place?
Player hours over the last week put Test Server Creative at #15,915, inside the top 69% of ranked servers.
What does the current player count on Test Server Creative tell you?
No live signal from Test Server Creative right now, which was last seen 27 days 14 hours ago.
Getting on
What is the way to join Test Server Creative?
Open the console with F1 in Rust and type client.connect 187.13.29.213:28018. The Launch Rust button on this page does the same job through Steam.