Element card · group Modded · atomic number 15,966, its rank
Test Server RaidSim
Offline 187.15.104.91:28021 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
How is Test Server RaidSim configured, and what rules apply?
No gather rate appears in the name of Test Server RaidSim. Group size is capped at 100 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Test Server RaidSim based in?
No region is published by Test Server RaidSim. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 187.15.104.91:28021.
Which Rust version is Test Server RaidSim on?
Rust network protocol 2634 and build 166494 on Windows is what Test Server RaidSim uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Test Server RaidSim stay online?
Test Server RaidSim is not online at the moment; the last sighting was 23 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 5 October 2026.
Wipe days
How often does a wipe happen on Test Server RaidSim, and at what time?
Too few wipes are on record for Test Server RaidSim to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 15 hours ago.
Where it appears
Which meanings sit behind the tags on Test Server RaidSim?
These are the tags Test Server RaidSim makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp3 (Max players): It has 3 slots; ts100 (Group limit): No team may exceed 100; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): It runs build 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Test Server RaidSim appear in?
These themed Rust Data Lab lists carry Test Server RaidSim: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Test Server RaidSim hold among Rust servers?
Player hours over the last week put Test Server RaidSim at #15,966, inside the top 71% of ranked servers.
How many players does Test Server RaidSim have at the moment?
The last recorded sighting of Test Server RaidSim was 23 days 14 hours ago, and it is offline now.
Getting on
What steps get you onto Test Server RaidSim?
You can connect by pressing F1 in Rust and entering client.connect 187.15.104.91:28021, or by pressing Launch Rust here, which starts the game through Steam and joins for you.