Element card · group Modded · atomic number 15,426, its rank
plugin dev
Offline 187.15.118.67:28035 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on plugin dev?
A procedural map runs on plugin dev, generated by the game.
How is plugin dev configured, and what rules apply?
No gather rate appears in the name of plugin dev. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is off, Valve's anti-cheat.
About the server
Which location is plugin dev based in?
Nothing about a region is published by plugin dev. Rust Data Lab shows a server's stated location, not a verified position of the machine. 187.15.118.67:28035 is the address it uses.
Which Rust version is plugin dev on?
Rust network protocol 2634 and build 166652 on Windows is what plugin dev uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does plugin dev stay online?
Currently offline, plugin dev was last seen 16 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 11 October 2026.
Wipe schedule
How often does a wipe happen on plugin dev, and at what time?
The record holds too few of plugin dev's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 14 hours ago.
Where it appears
How should you read the tags on plugin dev?
The game's server browser reads the tags plugin dev publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does plugin dev come up?
The Rust Data Lab lists that include plugin dev are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does plugin dev place?
Player hours over the last week put plugin dev at #15,426, inside the top 71% of ranked servers.
What does the current player count on plugin dev tell you?
plugin dev is offline at the moment; the last sighting was 16 days 10 hours ago.
Getting on
What steps get you onto plugin dev?
In Rust, press F1 and enter client.connect 187.15.118.67:28035. Or click Launch Rust here to open Rust via Steam and connect automatically.