Rust Data LabData lab · live
Live readings Servers11,893 Players98,350 Populated3,934 Fresh wipes · 3h402 Sampled every 5 min

Element card · group Modded · atomic number 7,982, its rank

DarkStyle's Carbon Test Server

Offline 187.190.25.230:28505 checked 5d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 1
Rank · atomic number#7,982top 36%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:49 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on DarkStyle's Carbon Test Server?

The map on DarkStyle's Carbon Test Server is procedural, made by the game.

What settings and rules apply on DarkStyle's Carbon Test Server?

No gather rate appears in the name of DarkStyle's Carbon Test Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

About the server

In what location does DarkStyle's Carbon Test Server sit?

There is no region on record for DarkStyle's Carbon Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 187.190.25.230:28505 is the address it uses.

On what Rust version does DarkStyle's Carbon Test Server operate?

Rust network protocol 2635 and build 168909 on Windows is what DarkStyle's Carbon Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does DarkStyle's Carbon Test Server stay up, and how reliable is its uptime?

Currently offline, DarkStyle's Carbon Test Server was last seen 5 days 20 hours ago. For the last 7 full days, 23 of 168 hours were online, giving 14% uptime. The first sighting by Rust Data Lab was on 5 October 2026.

Wipe schedule

When does DarkStyle's Carbon Test Server wipe, and how often?

Too few wipes are on record for DarkStyle's Carbon Test Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 22 hours ago.

On DarkStyle's Carbon Test Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 1 hours after it began.

Where it appears

How should you read the tags on DarkStyle's Carbon Test Server?

These are the tags DarkStyle's Carbon Test Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does DarkStyle's Carbon Test Server come up?

You will find DarkStyle's Carbon Test Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does DarkStyle's Carbon Test Server hold among Rust servers?

DarkStyle's Carbon Test Server sits at #7,982 for seven-day player hours, placing it in the top 36% of ranked servers.

How many players does DarkStyle's Carbon Test Server have at the moment?

DarkStyle's Carbon Test Server is offline at the moment; the last sighting was 5 days 20 hours ago. A seven-day sample gives 1 players on average and 1 at the top.

Connection

What is the way to join DarkStyle's Carbon Test Server?

Open the console with F1 in Rust and type client.connect 187.190.25.230:28505. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.