Rust Data LabData lab · live
Live readings Servers11,685 Players49,486 Populated3,263 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 15,414, its rank

ScrapLands

Online 187.7.18.56:28015 checked 14m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,414top 69%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 34
    ShockRust | Blue | NoLimit no group limit · 162 on average 34/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 128
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 128/ 100
  3. 3 Re RETRO RUST #1 … 55
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 55/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 41
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 41/ 700
  5. 5 Ru RustSpain.com … 7
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 7/ 200
  6. 6 Cs CSL Scenery Bu… 0
    CSL Scenery Budget Test groups of 8+ · 85 on average 0/ 500

Quick answers

from the figures on this page

Server setup

What map is in play on ScrapLands?

ScrapLands runs a procedural map of size 4,500 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is ScrapLands configured, and what rules apply?

Nothing in the name of ScrapLands gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is ScrapLands based in?

No region is published by ScrapLands. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 187.7.18.56:28015.

On what Rust version does ScrapLands operate?

On Linux, ScrapLands is running Rust network protocol 2632 and build 162434. The protocol must match for you to join; Steam will update your game.

How dependable is ScrapLands for staying online?

At the moment, ScrapLands is online. According to the uptime it reports, the last restart was about 4 days 16 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does ScrapLands perform?

Server fps averaged 55 over the last 48 hours, with 13 as the lowest. Buildings, deployables and everything else in the world added up to as many as 121,204 entities. Up to 4,198 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on ScrapLands, and at what time?

The record holds too few of ScrapLands's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 55 days 12 hours ago.

Tags, lists

How should you read the tags on ScrapLands?

These are the tags ScrapLands makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs162434 (Build): It runs build 162434; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does ScrapLands appear in?

The Rust Data Lab lists that include ScrapLands are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does ScrapLands place?

Player hours over the last week put ScrapLands at #15,414, inside the top 69% of ranked servers.

What does the current player count on ScrapLands tell you?

ScrapLands currently shows 0 players across 100 slots. The past week gives an average of 0 players.

Connection

What steps get you onto ScrapLands?

You can connect by pressing F1 in Rust and entering client.connect 187.7.18.56:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2632
Protocol The server runs protocol 2632, so your game needs the same version.
cs162434
Build It runs build 162434.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.