Element card · group Modded · atomic number 11,281, its rank
Dev Server
Offline 187.99.119.242:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Dev Server?
A procedural map runs on Dev Server, generated by the game.
What rules has Dev Server set, and what settings are in force?
Nothing in the name of Dev Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
Server details
What region hosts Dev Server?
There is no region on record for Dev Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 187.99.119.242:28015 is the address it uses.
What Rust version does Dev Server currently run?
On Windows, Dev Server is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Dev Server stay up, and how reliable is its uptime?
Currently offline, Dev Server was last seen 6 days 18 hours ago. It was online for 7 of 168 hours in the last 7 full days, which is 4% uptime. It first appeared to Rust Data Lab on 21 October 2026.
Wipe days
When does Dev Server wipe, and how often?
The record holds too few of Dev Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 13 hours ago.
Lists and tags
How should you read the tags on Dev Server?
The game's server browser reads the tags Dev Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Dev Server come up?
You will find Dev Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does Dev Server place?
Dev Server sits at #11,281 for seven-day player hours, placing it in the top 51% of ranked servers.
What does the current player count on Dev Server tell you?
No live signal from Dev Server right now, which was last seen 6 days 18 hours ago. Averaged over the past week: 1 players, peaking at 1.
Connection
How can you connect to Dev Server?
Open the console with F1 in Rust and type client.connect 187.99.119.242:28015. The Launch Rust button on this page does the same job through Steam.