Element card · group Modded · atomic number 15,535, its rank
Plugin Validation
Offline 188.101.169.70:28115 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Plugin Validation?
The map on Plugin Validation is procedural, made by the game.
How is Plugin Validation configured, and what rules apply?
The name of Plugin Validation carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
In what location does Plugin Validation sit?
Nothing about a region is published by Plugin Validation. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 188.101.169.70:28115.
Which Rust version is Plugin Validation on?
On Windows, Plugin Validation is running Rust network protocol 2634 and build 167584. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Plugin Validation for staying online?
Plugin Validation is not online at the moment; the last sighting was 17 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 12 October 2026.
Wipes and resets
What is the wiping pattern on Plugin Validation?
Too few wipes are on record for Plugin Validation to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 17 days 2 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on Plugin Validation?
gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167584 (Build): It runs build 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Plugin Validation publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Plugin Validation come up?
These themed Rust Data Lab lists carry Plugin Validation: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Plugin Validation compare with other servers in the rankings?
Plugin Validation sits at #15,535 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is Plugin Validation right now?
Plugin Validation is offline at the moment; the last sighting was 17 days 2 hours ago.
Getting on
What steps get you onto Plugin Validation?
You can connect by pressing F1 in Rust and entering client.connect 188.101.169.70:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.