Rust Data LabData lab · live
Live readings Servers11,748 Players63,000 Populated3,404 Fresh wipes · 3h200 Sampled every 5 min

Element card · group Vanilla · atomic number 13,567, its rank

SAKHALIN_ONLINE

Offline 188.113.164.74:28015 checked 2d ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,567top 61%
Last wipe8d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:36 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 409
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 409/ 375
  2. 2 Ru Rusty Moose |E… 215
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average 215/ 200
  3. 3 Fa [EU East] Face… 28
    [EU East] Facepunch 4 EU · groups of 8+ · monthly · 170 on average 28/ 350
  4. 4 Fa [EU] Facepunch… 10
    [EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average 10/ 400
  5. 5 Ru Rustopia.gg - … 38
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 129 on average 38/ 200
  6. 6 Ru Rustafied.com … 73
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 127 on average 73/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on SAKHALIN_ONLINE?

The map on SAKHALIN_ONLINE is procedural at size 4,000 with seed 383838, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has SAKHALIN_ONLINE set, and what settings are in force?

Nothing in the name of SAKHALIN_ONLINE gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

About the server

Which location is SAKHALIN_ONLINE based in?

No region is published by SAKHALIN_ONLINE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 188.113.164.74:28015.

On what Rust version does SAKHALIN_ONLINE operate?

On Windows, SAKHALIN_ONLINE is running Rust network protocol 2634 and build 167584. Your game needs to match the protocol to join, and Steam updates it automatically.

Does SAKHALIN_ONLINE stay up, and how reliable is its uptime?

Right now SAKHALIN_ONLINE is offline, with its last appearance 2 days 1 hours ago. For the last 7 full days, 129 of 168 hours were online, giving 77% uptime. The first sighting by Rust Data Lab was on 13 October 2026.

Wipe schedule

What is the wiping pattern on SAKHALIN_ONLINE?

Once a month is all SAKHALIN_ONLINE wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 8 days 1 hours ago. A monthly wipe schedule is what its tags publish.

How does SAKHALIN_ONLINE look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 3 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags SAKHALIN_ONLINE carries?

The game's server browser reads the tags SAKHALIN_ONLINE publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does SAKHALIN_ONLINE come up?

These themed Rust Data Lab lists carry SAKHALIN_ONLINE: Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does SAKHALIN_ONLINE place?

Player hours over the last week put SAKHALIN_ONLINE at #13,567, inside the top 61% of ranked servers.

How many players does SAKHALIN_ONLINE have at the moment?

No live signal from SAKHALIN_ONLINE right now, which was last seen 2 days 1 hours ago. A seven-day sample gives 0 players on average and 1 at the top.

Getting on

What is the way to join SAKHALIN_ONLINE?

In Rust, press F1 and enter client.connect 188.113.164.74:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.