Rust Data LabData lab · live
Live readings Servers11,713 Players43,388 Populated3,068 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Modded · atomic number 13,082, its rank

My Local Server

Offline 188.127.48.57:28015 checked 10d ago

modded
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,082top 60%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 34
    ShockRust | Blue | NoLimit no group limit · 155 on average 34/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 123
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123/ 100
  3. 3 Re RETRO RUST #1 … 34
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 34/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 31
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 31/ 700
  5. 5 Ru RustSpain.com … 6
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 6/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on My Local Server?

Generated by the game, the map on My Local Server is procedural.

What settings and rules apply on My Local Server?

Nothing in the name of My Local Server gives a gather rate. Nothing is published about a group limit. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Anti-cheat is on: Valve's VAC.

Server details

What region hosts My Local Server?

No region is published by My Local Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 188.127.48.57:28015 is the address it uses.

Which Rust version is My Local Server on?

Rust network protocol 2293 on Windows is what My Local Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Local Server stay up, and how reliable is its uptime?

Currently offline, My Local Server was last seen 10 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 18 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on My Local Server, and at what time?

Too few wipes are on record for My Local Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 14 days 16 hours ago.

Tags, lists

How should you read the tags on My Local Server?

These are the tags My Local Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; v2293 (Protocol): Protocol 2293 is required; join only if your game matches it; ptrak (Networking): The network layer is RakNet, standard in the game; oxide (Oxide): A plugin framework called Oxide (uMod) powers the plugins; modded (Modded): You will find it under Modded: the game is altered by plugins or settings; h532c2936 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Local Server come up?

The Rust Data Lab lists that include My Local Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded.

Population

Against other Rust servers, where does My Local Server place?

The seven-day player-hours table has My Local Server at #13,082, in the top 60% of ranked servers.

What does the current player count on My Local Server tell you?

My Local Server is offline at the moment; the last sighting was 10 days 19 hours ago.

Getting on

What is the way to join My Local Server?

You can connect by pressing F1 in Rust and entering client.connect 188.127.48.57:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,v2293,h532c2936,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
v2293
Protocol Protocol 2293 is required; join only if your game matches it.
ptrak
Networking The network layer is RakNet, standard in the game.

Mods and access

oxide
Oxide A plugin framework called Oxide (uMod) powers the plugins.
modded
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

h532c2936
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.