Rust Data LabData lab · live
Live readings Servers11,650 Players43,642 Populated2,909 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Modded · atomic number 11,705, its rank

PappaServer2026

Offline 188.151.212.109:28015 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average1peak 1
Rank · atomic number#11,705top 53%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep20 Oct25 Oct30 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctSun 18 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:07 UTC6d ago 1 – running 1
Sun 18 Oct, 17:07 UTC11d ago 1 – 4.9 days 1
Wed 23 Sep, 07:15 UTC36d ago 1 held half 25.4 days 0
Tue 22 Sep, 14:39 UTC37d ago 1 – 0.7 days 1
Sun 20 Sep, 07:42 UTC39d ago 1 – 2.3 days 0
Sat 19 Sep, 18:01 UTC40d ago 1 – 0.6 days 1
Wed 16 Sep, 04:42 UTC43d ago 1 held half 3.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 38
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  4. 4 Ru 404 RUST 2Х|ДЛ… 7
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Quick answers

from the figures on this page

Settings and map

What map is in play on PappaServer2026?

A procedural map runs on PappaServer2026, generated by the game.

What rules has PappaServer2026 set, and what settings are in force?

Nothing in the name of PappaServer2026 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does PappaServer2026 sit?

Nothing about a region is published by PappaServer2026. Rust Data Lab shows a server's stated location, not a verified position of the machine. 188.151.212.109:28015 is the address it uses.

On what Rust version does PappaServer2026 operate?

Rust network protocol 2635 and build 168909 on Windows is what PappaServer2026 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does PappaServer2026 stay up, and how reliable is its uptime?

Currently offline, PappaServer2026 was last seen 2 days 6 hours ago. For the last 7 full days, 3 of 168 hours were online, giving 2% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

When does PappaServer2026 wipe, and how often?

With no fixed rhythm, PappaServer2026 wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 13 hours ago.

What does a typical wipe day on PappaServer2026 involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

Which meanings sit behind the tags on PappaServer2026?

The game's server browser reads the tags PappaServer2026 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does PappaServer2026 appear in?

These themed Rust Data Lab lists carry PappaServer2026: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does PappaServer2026 place?

PappaServer2026 sits at #11,705 for seven-day player hours, placing it in the top 53% of ranked servers.

What does the current player count on PappaServer2026 tell you?

No live signal from PappaServer2026 right now, which was last seen 2 days 6 hours ago. Averaged over the past week: 1 players, peaking at 1.

Connection

What steps get you onto PappaServer2026?

Open the console with F1 in Rust and type client.connect 188.151.212.109:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.