Element card · group Modded · atomic number 15,351, its rank
RFBench
Offline 188.154.61.10:28019 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RFBench?
Generated by the game, the map on RFBench is procedural.
How is RFBench configured, and what rules apply?
No gather rate appears in the name of RFBench. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does RFBench sit?
Nothing about a region is published by RFBench. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 188.154.61.10:28019.
On what Rust version does RFBench operate?
Rust network protocol 2635 and build 168909 on Windows is what RFBench uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does RFBench stay up, and how reliable is its uptime?
Currently offline, RFBench was last seen 2 days 14 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 26 October 2026.
Wipes and resets
What is the wiping pattern on RFBench?
Too few wipes are on record for RFBench to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 14 hours ago.
Lists and tags
How should you read the tags on RFBench?
These are the tags RFBench makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does RFBench appear in?
The Rust Data Lab lists that include RFBench are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
What position does RFBench hold among Rust servers?
Player hours over the last week put RFBench at #15,351, inside the top 69% of ranked servers.
How many players does RFBench have at the moment?
The last recorded sighting of RFBench was 2 days 14 hours ago, and it is offline now. The seven-day average for this server is 0 players.
How to join
How can you connect to RFBench?
You can connect by pressing F1 in Rust and entering client.connect 188.154.61.10:28019, or by pressing Launch Rust here, which starts the game through Steam and joins for you.