Element card · group Modded · atomic number 16,955, its rank
nameserver
Offline 188.16.109.131:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on nameserver?
Generated by the game, the map on nameserver is procedural.
What settings and rules apply on nameserver?
Nothing in the name of nameserver gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does nameserver sit?
Nothing about a region is published by nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 188.16.109.131:28015.
What Rust version does nameserver currently run?
On Windows, nameserver is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does nameserver stay online?
nameserver is not online at the moment; the last sighting was 30 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on nameserver?
Too few wipes are on record for nameserver to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 30 days 17 hours ago.
Where it appears
What should you understand from the tags nameserver carries?
These are the tags nameserver makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): 15 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
The Rust Data Lab lists that include nameserver are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does nameserver hold among Rust servers?
The seven-day player-hours table has nameserver at #16,955, in the top 71% of ranked servers.
What does the current player count on nameserver tell you?
The last recorded sighting of nameserver was 30 days 16 hours ago, and it is offline now.
Connection
What is the way to join nameserver?
In Rust, press F1 and enter client.connect 188.16.109.131:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.