Element card · group Modded · atomic number 13,671, its rank
Test server
Offline 188.16.49.20:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What settings and rules apply on Test server?
The name of Test server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is Test server based in?
There is no region on record for Test server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 188.16.49.20:28015.
Which Rust version is Test server on?
On Windows, Test server is running Rust network protocol 2633 and build 163207. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Test server stay up, and how reliable is its uptime?
Test server is not online at the moment; the last sighting was 33 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Test server?
Too few wipes are on record for Test server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 84 days 12 hours ago the current world was made.
Tags, lists
How should you read the tags on Test server?
These are the tags Test server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): Build number: 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Test server appear in?
You will find Test server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Test server place?
The seven-day player-hours table has Test server at #13,671, in the top 61% of ranked servers.
How many players does Test server have at the moment?
The last recorded sighting of Test server was 33 days ago, and it is offline now.
Connection
What is the way to join Test server?
Open the console with F1 in Rust and type client.connect 188.16.49.20:28015. The Launch Rust button on this page does the same job through Steam.