Element card · group Modded · atomic number 12,630, its rank
KOLA_LOX
Offline 188.163.4.84:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on KOLA_LOX?
A procedural map runs on KOLA_LOX, generated by the game.
What settings and rules apply on KOLA_LOX?
Nothing in the name of KOLA_LOX gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In what location does KOLA_LOX sit?
Nothing about a region is published by KOLA_LOX. Rust Data Lab shows a server's stated location, not a verified position of the machine. 188.163.4.84:28015 is the address it uses.
On what Rust version does KOLA_LOX operate?
On Windows, KOLA_LOX is running Rust network protocol 2633 and build 163558. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does KOLA_LOX stay online?
Right now KOLA_LOX is offline, with its last appearance 37 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
How often does a wipe happen on KOLA_LOX, and at what time?
KOLA_LOX's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 47 days 13 hours ago.
Where it appears
What should you understand from the tags KOLA_LOX carries?
The game's server browser reads the tags KOLA_LOX publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163558 (Build): It runs build 163558; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does KOLA_LOX come up?
The Rust Data Lab lists that include KOLA_LOX are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does KOLA_LOX compare with other servers in the rankings?
Player hours over the last week put KOLA_LOX at #12,630, inside the top 55% of ranked servers.
How many players does KOLA_LOX have at the moment?
No live signal from KOLA_LOX right now, which was last seen 37 days 12 hours ago.
How to join
What steps get you onto KOLA_LOX?
You can connect by pressing F1 in Rust and entering client.connect 188.163.4.84:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.