Rust Data LabData lab · live
Live readings Servers11,720 Players60,549 Populated3,378 Fresh wipes · 3h181 Sampled every 5 min

Element card · group Modded · atomic number 13,866, its rank

TEST

Offline 188.169.92.10:28015 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 300 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,866top 62%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct13 Oct23 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:09 UTC19d ago 1 – running 1
Thu 24 Sep, 09:30 UTC35d ago 1 held half 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 188
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 77
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 77/ 700
  5. 5 Ru RustSpain.com … 8
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 8/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 22
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Quick answers

from the figures on this page

Map and rules

What settings and rules apply on TEST?

The name of TEST carries no gather rate. You get up to 24 players per group. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.

About the server

Which location is TEST based in?

Nothing about a region is published by TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 188.169.92.10:28015.

On what Rust version does TEST operate?

On Windows, TEST is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is TEST for staying online?

TEST is not online at the moment; the last sighting was 5 days 15 hours ago. For the last 7 full days, 11 of 168 hours were online, giving 7% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on TEST, and at what time?

TEST's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 16 hours ago the current world was made.

What does a typical wipe day on TEST involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 4 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

How should you read the tags on TEST?

gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 is the slot count; ts24 (Group limit): Teams cap at 24 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list TEST publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does TEST come up?

These themed Rust Data Lab lists carry TEST: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does TEST hold among Rust servers?

TEST sits at #13,866 for seven-day player hours, placing it in the top 62% of ranked servers.

How full is TEST right now?

TEST is offline at the moment; the last sighting was 5 days 15 hours ago. A seven-day sample gives 0 players on average and 1 at the top.

Getting on

What steps get you onto TEST?

In Rust, press F1 and enter client.connect 188.169.92.10:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players 300 is the slot count.
ts24
Group limit Teams cap at 24 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.