Element card · group Modded · atomic number 14,511, its rank
DevHev Local
Offline 188.187.132.165:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on DevHev Local?
A procedural map runs on DevHev Local, generated by the game.
What settings and rules apply on DevHev Local?
The name of DevHev Local carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does DevHev Local sit?
There is no region on record for DevHev Local. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 188.187.132.165:28015.
What Rust version does DevHev Local currently run?
On Windows, DevHev Local is running Rust network protocol 2633 and build 162929. The protocol must match for you to join; Steam will update your game.
How dependable is DevHev Local for staying online?
DevHev Local is not online at the moment; the last sighting was 32 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
When does DevHev Local wipe, and how often?
DevHev Local's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 56 days 1 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on DevHev Local?
The game's server browser reads the tags DevHev Local publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does DevHev Local come up?
The Rust Data Lab lists that include DevHev Local are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does DevHev Local place?
DevHev Local sits at #14,511 for seven-day player hours, placing it in the top 61% of ranked servers.
What does the current player count on DevHev Local tell you?
No live signal from DevHev Local right now, which was last seen 32 days 1 hours ago.
Connection
What is the way to join DevHev Local?
In Rust, press F1 and enter client.connect 188.187.132.165:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.