Rust Data LabData lab · live
Live readings Servers11,846 Players84,816 Populated3,802 Fresh wipes · 3h288 Sampled every 5 min

Element card · group Modded · atomic number 11,909, its rank

[DEV] Blackout Monument Event Testserver

Offline 188.194.48.109:28015 checked 4d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,909top 53%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 168
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  4. 4 Ru 404 RUST 2Х|ДЛ… 82
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  5. 5 Ru RustSpain.com … 100
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  6. 6 Ru 404 RUST 2Х|ДЛ… 248
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Quick answers

from the figures on this page

Settings and map

What map is in play on [DEV] Blackout Monument Event Testserver?

The map on [DEV] Blackout Monument Event Testserver is procedural, made by the game.

How is [DEV] Blackout Monument Event Testserver configured, and what rules apply?

The name of [DEV] Blackout Monument Event Testserver carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.

Server facts

What region hosts [DEV] Blackout Monument Event Testserver?

No region is published by [DEV] Blackout Monument Event Testserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 188.194.48.109:28015 is the address it uses.

On what Rust version does [DEV] Blackout Monument Event Testserver operate?

On Windows, [DEV] Blackout Monument Event Testserver is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does [DEV] Blackout Monument Event Testserver stay online?

[DEV] Blackout Monument Event Testserver is not online at the moment; the last sighting was 4 days ago. For the last 7 full days, 31 of 168 hours were online, giving 18% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on [DEV] Blackout Monument Event Testserver?

Too few wipes are on record for [DEV] Blackout Monument Event Testserver to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 8 days 16 hours ago the current world was made.

Where it appears

How should you read the tags on [DEV] Blackout Monument Event Testserver?

The game's server browser reads the tags [DEV] Blackout Monument Event Testserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [DEV] Blackout Monument Event Testserver come up?

You will find [DEV] Blackout Monument Event Testserver on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does [DEV] Blackout Monument Event Testserver place?

The seven-day player-hours table has [DEV] Blackout Monument Event Testserver at #11,909, in the top 53% of ranked servers.

How many players does [DEV] Blackout Monument Event Testserver have at the moment?

The last recorded sighting of [DEV] Blackout Monument Event Testserver was 4 days ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

Connection

What is the way to join [DEV] Blackout Monument Event Testserver?

You can connect by pressing F1 in Rust and entering client.connect 188.194.48.109:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.