Element card · group Modded · atomic number 11,909, its rank
[DEV] Blackout Monument Event Testserver
Offline 188.194.48.109:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [DEV] Blackout Monument Event Testserver?
The map on [DEV] Blackout Monument Event Testserver is procedural, made by the game.
How is [DEV] Blackout Monument Event Testserver configured, and what rules apply?
The name of [DEV] Blackout Monument Event Testserver carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.
Server facts
What region hosts [DEV] Blackout Monument Event Testserver?
No region is published by [DEV] Blackout Monument Event Testserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 188.194.48.109:28015 is the address it uses.
On what Rust version does [DEV] Blackout Monument Event Testserver operate?
On Windows, [DEV] Blackout Monument Event Testserver is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does [DEV] Blackout Monument Event Testserver stay online?
[DEV] Blackout Monument Event Testserver is not online at the moment; the last sighting was 4 days ago. For the last 7 full days, 31 of 168 hours were online, giving 18% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on [DEV] Blackout Monument Event Testserver?
Too few wipes are on record for [DEV] Blackout Monument Event Testserver to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 8 days 16 hours ago the current world was made.
Where it appears
How should you read the tags on [DEV] Blackout Monument Event Testserver?
The game's server browser reads the tags [DEV] Blackout Monument Event Testserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does [DEV] Blackout Monument Event Testserver come up?
You will find [DEV] Blackout Monument Event Testserver on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does [DEV] Blackout Monument Event Testserver place?
The seven-day player-hours table has [DEV] Blackout Monument Event Testserver at #11,909, in the top 53% of ranked servers.
How many players does [DEV] Blackout Monument Event Testserver have at the moment?
The last recorded sighting of [DEV] Blackout Monument Event Testserver was 4 days ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.
Connection
What is the way to join [DEV] Blackout Monument Event Testserver?
You can connect by pressing F1 in Rust and entering client.connect 188.194.48.109:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.