Rust Data LabData lab · live
Live readings Servers11,624 Players41,406 Populated3,010 Fresh wipes · 3h84 Sampled every 5 min

Element card · group Modded · atomic number 16,520, its rank

Servidor Rust Teste

Offline 188.220.169.133:28015 checked 33d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,520top 71%
Last wipe45d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 16:37 UTC45d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Servidor Rust Teste?

The map on Servidor Rust Teste is procedural at size 3,000 with seed 123456, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Servidor Rust Teste configured, and what rules apply?

Nothing in the name of Servidor Rust Teste gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Servidor Rust Teste?

No region is published by Servidor Rust Teste. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 188.220.169.133:28015.

On what Rust version does Servidor Rust Teste operate?

Rust network protocol 2633 and build 164530 on Linux is what Servidor Rust Teste uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Servidor Rust Teste stay up, and how reliable is its uptime?

Servidor Rust Teste is not online at the moment; the last sighting was 33 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Servidor Rust Teste wipe, and how often?

Servidor Rust Teste's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 15 hours ago.

On Servidor Rust Teste, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 3 players. 9 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Servidor Rust Teste?

The game's server browser reads the tags Servidor Rust Teste publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Servidor Rust Teste appear in?

These themed Rust Data Lab lists carry Servidor Rust Teste: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Servidor Rust Teste compare with other servers in the rankings?

Player hours over the last week put Servidor Rust Teste at #16,520, inside the top 71% of ranked servers.

What does the current player count on Servidor Rust Teste tell you?

The last recorded sighting of Servidor Rust Teste was 33 days 9 hours ago, and it is offline now.

Connection

How can you connect to Servidor Rust Teste?

You can connect by pressing F1 in Rust and entering client.connect 188.220.169.133:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.