Rust Data LabData lab · live
Live readings Servers11,720 Players57,954 Populated3,334 Fresh wipes · 3h174 Sampled every 5 min

Element card · group Modded · atomic number 15,858, its rank

Rust 240 Sandbox Server [Oxide]

Offline 188.232.100.105:28015 checked 18d ago

modded
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,858top 72%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Bu [NA] Builders … 35
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 91 on average 35/ 999
  3. 3 Ru [AU] Rusticate… 81
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 81/ 150
  4. 4 At Atlas // CSL -… 16
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  5. 5 Aq AQRUX RUST BUI… 38
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 38/ 100
  6. 6 Ko KoalaKopters -… 25

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust 240 Sandbox Server [Oxide]?

Generated by the game, the map on Rust 240 Sandbox Server [Oxide] is procedural.

What rules has Rust 240 Sandbox Server [Oxide] set, and what settings are in force?

Nothing in the name of Rust 240 Sandbox Server [Oxide] gives a gather rate. The server publishes no limit on group size. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The VAC anti-cheat from Valve is disabled.

Server details

Which location is Rust 240 Sandbox Server [Oxide] based in?

No region is published by Rust 240 Sandbox Server [Oxide]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 188.232.100.105:28015.

Which Rust version is Rust 240 Sandbox Server [Oxide] on?

Rust network protocol 2283 on Windows is what Rust 240 Sandbox Server [Oxide] uses. The protocol must match for you to join; Steam will update your game.

Does Rust 240 Sandbox Server [Oxide] stay up, and how reliable is its uptime?

Currently offline, Rust 240 Sandbox Server [Oxide] was last seen 18 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does Rust 240 Sandbox Server [Oxide] wipe, and how often?

The record holds too few of Rust 240 Sandbox Server [Oxide]'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 18 days 14 hours ago.

Where it appears

How should you read the tags on Rust 240 Sandbox Server [Oxide]?

The game's server browser reads the tags Rust 240 Sandbox Server [Oxide] publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; v2283 (Protocol): The server runs protocol 2283, so your game needs the same version; ptrak (Networking): This runs on RakNet, the standard layer; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Because plugins or settings change the game, it is filed under Modded; he6a7cdbd (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust 240 Sandbox Server [Oxide] come up?

The Rust Data Lab lists that include Rust 240 Sandbox Server [Oxide] are: Modded Rust servers, measured and Rust build and creative servers. You can find it on the server list by applying these filters: Type: Modded.

Player numbers

What position does Rust 240 Sandbox Server [Oxide] hold among Rust servers?

Rust 240 Sandbox Server [Oxide] sits at #15,858 for seven-day player hours, placing it in the top 72% of ranked servers.

What does the current player count on Rust 240 Sandbox Server [Oxide] tell you?

The last recorded sighting of Rust 240 Sandbox Server [Oxide] was 18 days 12 hours ago, and it is offline now.

Connection

What steps get you onto Rust 240 Sandbox Server [Oxide]?

You can connect by pressing F1 in Rust and entering client.connect 188.232.100.105:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,v2283,he6a7cdbd,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
v2283
Protocol The server runs protocol 2283, so your game needs the same version.
ptrak
Networking This runs on RakNet, the standard layer.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Other

he6a7cdbd
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.
stok
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.