Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group Modded · atomic number 15,323, its rank

Local server 261

Offline 188.232.127.63:28015 checked 2d ago

modded
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:38 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 183
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 183/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 126
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126/ 700
  5. 5 Ru RustSpain.com … 19
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 19/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 50
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Quick answers

from the figures on this page

Settings and map

What settings and rules apply on Local server 261?

The name of Local server 261 carries no gather rate. Nothing is published about a group limit. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Anti-cheat is on: Valve's VAC.

Server details

Which location is Local server 261 based in?

There is no region on record for Local server 261. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 188.232.127.63:28015.

On what Rust version does Local server 261 operate?

Rust network protocol 2332 on Windows is what Local server 261 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Local server 261 stay up, and how reliable is its uptime?

Right now Local server 261 is offline, with its last appearance 2 days 22 hours ago. For the last 7 full days, 7 of 168 hours were online, giving 4% uptime. It first appeared to Rust Data Lab on 20 October 2026.

Wipes and resets

When does Local server 261 wipe, and how often?

Local server 261's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 8 days 3 hours ago the current world was made.

What does a typical wipe day on Local server 261 involve?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

Which meanings sit behind the tags on Local server 261?

The game's server browser reads the tags Local server 261 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; v2332 (Protocol): Protocol 2332 is required; join only if your game matches it; ptrak (Networking): This runs on RakNet, the standard layer; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Because plugins or settings change the game, it is filed under Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Local server 261 appear in?

The Rust Data Lab lists that include Local server 261 are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.

Player numbers

What position does Local server 261 hold among Rust servers?

Local server 261 sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on Local server 261 tell you?

Local server 261 is offline at the moment; the last sighting was 2 days 22 hours ago. The seven-day average for this server is 0 players.

Connection

What is the way to join Local server 261?

Open the console with F1 in Rust and type client.connect 188.232.127.63:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players Player slots: 15.
v2332
Protocol Protocol 2332 is required; join only if your game matches it.
ptrak
Networking This runs on RakNet, the standard layer.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Other

h955eb6e7
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.