Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Modded · atomic number 15,312, its rank

tbe-export

Offline 188.245.23.9:28015 checked 15d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,312top 71%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:14 UTC15d ago 0 – running 0
Mon 12 Oct, 15:10 UTC16d ago 0 – 1 days 0
Fri 9 Oct, 18:50 UTC19d ago 0 – 2.8 days 0
Thu 8 Oct, 15:12 UTC20d ago 0 – 1.2 days 0
Wed 7 Oct, 16:31 UTC21d ago 0 – 0.9 days 0
Tue 6 Oct, 15:14 UTC22d ago 0 – 1.1 days 0
Mon 5 Oct, 10:09 UTC23d ago 0 – 1.2 days 0
Sun 4 Oct, 10:09 UTC24d ago 0 – 1 days 0
Sat 3 Oct, 10:09 UTC25d ago 0 – 1 days 0
Fri 2 Oct, 17:27 UTC26d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 183
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  4. 4 Ru 404 RUST 2Х|ДЛ… 126
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126/ 700
  5. 5 Ru RustSpain.com … 19
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 50
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Quick answers

from the figures on this page

Server setup

What map is in play on tbe-export?

The map on tbe-export is procedural, made by the game.

What settings and rules apply on tbe-export?

The name of tbe-export carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts tbe-export?

There is no region on record for tbe-export. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 188.245.23.9:28015 is the address it uses.

On what Rust version does tbe-export operate?

Rust network protocol 2634 and build 167781 on Linux is what tbe-export uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is tbe-export for staying online?

tbe-export is not online at the moment; the last sighting was 15 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 28 September 2026.

Wipes and resets

How often does a wipe happen on tbe-export, and at what time?

There is no next wipe to predict for tbe-export, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 1 hours ago.

What does a typical wipe day on tbe-export involve?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on tbe-export?

The game's server browser reads the tags tbe-export publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does tbe-export appear in?

The Rust Data Lab lists that include tbe-export are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does tbe-export place?

tbe-export sits at #15,312 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on tbe-export tell you?

No live signal from tbe-export right now, which was last seen 15 days ago.

Getting on

What is the way to join tbe-export?

Open the console with F1 in Rust and type client.connect 188.245.23.9:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.