Element card · group Modded · atomic number 15,312, its rank
tbe-export
Offline 188.245.23.9:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 15:14 UTC15d ago | 0 | – | running | 0 |
| Mon 12 Oct, 15:10 UTC16d ago | 0 | – | 1 days | 0 |
| Fri 9 Oct, 18:50 UTC19d ago | 0 | – | 2.8 days | 0 |
| Thu 8 Oct, 15:12 UTC20d ago | 0 | – | 1.2 days | 0 |
| Wed 7 Oct, 16:31 UTC21d ago | 0 | – | 0.9 days | 0 |
| Tue 6 Oct, 15:14 UTC22d ago | 0 | – | 1.1 days | 0 |
| Mon 5 Oct, 10:09 UTC23d ago | 0 | – | 1.2 days | 0 |
| Sun 4 Oct, 10:09 UTC24d ago | 0 | – | 1 days | 0 |
| Sat 3 Oct, 10:09 UTC25d ago | 0 | – | 1 days | 0 |
| Fri 2 Oct, 17:27 UTC26d ago | 0 | – | 0.7 days | 0 |
| Fri 2 Oct, 09:31 UTC26d ago | 0 | – | 0.3 days | 0 |
| Fri 2 Oct, 00:22 UTC26d ago | 0 | – | 0.4 days | 0 |
| Thu 1 Oct, 18:06 UTC FW27d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on tbe-export?
The map on tbe-export is procedural, made by the game.
What settings and rules apply on tbe-export?
The name of tbe-export carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts tbe-export?
There is no region on record for tbe-export. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 188.245.23.9:28015 is the address it uses.
On what Rust version does tbe-export operate?
Rust network protocol 2634 and build 167781 on Linux is what tbe-export uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is tbe-export for staying online?
tbe-export is not online at the moment; the last sighting was 15 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 28 September 2026.
Wipes and resets
How often does a wipe happen on tbe-export, and at what time?
There is no next wipe to predict for tbe-export, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 1 hours ago.
What does a typical wipe day on tbe-export involve?
Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on tbe-export?
The game's server browser reads the tags tbe-export publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does tbe-export appear in?
The Rust Data Lab lists that include tbe-export are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does tbe-export place?
tbe-export sits at #15,312 for seven-day player hours, placing it in the top 71% of ranked servers.
What does the current player count on tbe-export tell you?
No live signal from tbe-export right now, which was last seen 15 days ago.
Getting on
What is the way to join tbe-export?
Open the console with F1 in Rust and type client.connect 188.245.23.9:28015. The Launch Rust button on this page does the same job through Steam.