Element card · group Modded · atomic number 15,323, its rank
ServerDevServer
Offline 188.253.18.220:28017 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 19:08 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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- 3 Re RETRO RUST #1 … 186
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Quick answers
from the figures on this pageMap and rules
What rules has ServerDevServer set, and what settings are in force?
The name of ServerDevServer carries no gather rate. Groups top out at 30 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is off, Valve's anti-cheat.
About the server
In what location does ServerDevServer sit?
There is no region on record for ServerDevServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. 188.253.18.220:28017 is the address it uses.
What Rust version does ServerDevServer currently run?
Rust network protocol 2634 and build 167781 on Windows is what ServerDevServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does ServerDevServer stay online?
Right now ServerDevServer is offline, with its last appearance 7 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on ServerDevServer?
The record holds too few of ServerDevServer's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 14 hours ago.
How does ServerDevServer look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
What should you understand from the tags ServerDevServer carries?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts30 (Group limit): The team limit is 30; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list ServerDevServer publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does ServerDevServer come up?
These themed Rust Data Lab lists carry ServerDevServer: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does ServerDevServer compare with other servers in the rankings?
Player hours over the last week put ServerDevServer at #15,323, inside the top 69% of ranked servers.
How many players does ServerDevServer have at the moment?
The last recorded sighting of ServerDevServer was 7 days 13 hours ago, and it is offline now.
Connection
How can you connect to ServerDevServer?
In Rust, press F1 and enter client.connect 188.253.18.220:28017. Or click Launch Rust here to open Rust via Steam and connect automatically.