Element card · group PvE · atomic number 15,339, its rank
Shabba
Offline EU 188.31.12.227:28015 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Shabba?
Shabba runs a procedural map of size 4,500 with seed 1994412; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is Shabba configured, and what rules apply?
No gather rate appears in the name of Shabba. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
Server details
Which location is Shabba based in?
Shabba gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 188.31.12.227:28015.
Which Rust version is Shabba on?
Rust network protocol 2635 and build 168909 on Linux is what Shabba uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Shabba for staying online?
Currently offline, Shabba was last seen 22 hours ago. The uptime it reports suggests it restarted roughly 5 days 13 hours ago. 9 of 24 hours were up in the last 1 full day, which works out at 38%. It first appeared to Rust Data Lab on 27 October 2026.
How well does Shabba perform?
The last 48 hours show an average of 73 server fps and a minimum of 53. The maximum entity count was 128,904, covering buildings, deployables and all else in the world. Memory use peaked at 4,798 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
When does Shabba wipe, and how often?
The record holds too few of Shabba's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 8 hours ago the current world was made.
Tags, lists
What should you understand from the tags Shabba carries?
These are the tags Shabba makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Shabba come up?
The Rust Data Lab lists that include Shabba are: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Shabba place?
Shabba is #15,339 on seven-day player hours, #2,563 in Europe, and in the top 69% of all ranked servers.
What does the current player count on Shabba tell you?
The last recorded sighting of Shabba was 22 hours ago, and it is offline now. Over seven days the mean player count is 0.
How to join
How can you connect to Shabba?
You can connect by pressing F1 in Rust and entering client.connect 188.31.12.227:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
