Rust Data LabData lab · live
Live readings Servers11,814 Players69,594 Populated3,624 Fresh wipes · 3h187 Sampled every 5 min

Element card · group Modded · atomic number 9,754, its rank

My Oxide Server

Offline 188.33.150.68:28015 checked 6d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 1
Rank · atomic number#9,754top 44%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on My Oxide Server?

A procedural map runs on My Oxide Server, generated by the game.

What rules has My Oxide Server set, and what settings are in force?

No gather rate appears in the name of My Oxide Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is My Oxide Server based in?

There is no region on record for My Oxide Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 188.33.150.68:28015.

On what Rust version does My Oxide Server operate?

Rust network protocol 2635 and build 168909 on Windows is what My Oxide Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Oxide Server stay up, and how reliable is its uptime?

Currently offline, My Oxide Server was last seen 6 days 11 hours ago. For the last 6 full days, 3 of 144 hours were online, giving 2% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on My Oxide Server, and at what time?

Too few wipes are on record for My Oxide Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 20 hours ago the current world was made.

Where it appears

What should you understand from the tags My Oxide Server carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list My Oxide Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Oxide Server come up?

You will find My Oxide Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does My Oxide Server place?

The seven-day player-hours table has My Oxide Server at #9,754, in the top 44% of ranked servers.

How many players does My Oxide Server have at the moment?

The last recorded sighting of My Oxide Server was 6 days 11 hours ago, and it is offline now. The week's figures average 1 players and top out at 1.

Getting on

What is the way to join My Oxide Server?

In Rust, press F1 and enter client.connect 188.33.150.68:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.