Rust Data LabData lab · live
Live readings Servers11,694 Players35,972 Populated2,914 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 6,907, its rank

Test Server 2026

Online 188.36.141.62:28015 checked 7m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,907top 31%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75104:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:05 UTC3d ago 1 – running 0
Sat 24 Oct, 16:34 UTC4d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 31
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  4. 4 Ru 404 RUST 2Х|ДЛ… 14
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  5. 5 Ru RustSpain.com … 5
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  6. 6 Ru 404 RUST 2Х|ДЛ… 1
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Quick answers

from the figures on this page

Server setup

What map is in play on Test Server 2026?

The map on Test Server 2026 is procedural at size 4,000 with seed 1779375221, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Test Server 2026 configured, and what rules apply?

The name of Test Server 2026 carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts Test Server 2026?

No region is published by Test Server 2026. Rust Data Lab shows a server's stated location, not a verified position of the machine. 188.36.141.62:28015 is the address it uses.

What Rust version does Test Server 2026 currently run?

Rust network protocol 2635 and build 168909 on Windows is what Test Server 2026 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Test Server 2026 stay up, and how reliable is its uptime?

Test Server 2026 is live as of now. The uptime it reports suggests it restarted roughly 18 hours ago. It was online for 95 of 96 hours in the last 4 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 24 October 2026.

Does Test Server 2026 hold a steady performance?

The last 48 hours show an average of 98 server fps and a minimum of 65. The maximum entity count was 92,731, covering buildings, deployables and all else in the world. The highest memory usage was 3,004 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does Test Server 2026 wipe, and how often?

Test Server 2026's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 16 hours ago.

What does a typical wipe day on Test Server 2026 involve?

Recent wipes on average reached 2 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Test Server 2026?

The game's server browser reads the tags Test Server 2026 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Test Server 2026 appear in?

You will find Test Server 2026 on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does Test Server 2026 hold among Rust servers?

The seven-day player-hours table has Test Server 2026 at #6,907, in the top 31% of ranked servers.

How full is Test Server 2026 right now?

Test Server 2026 currently shows 0 players across 10 slots. The week's figures average 0 players and top out at 2. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.

Getting on

What steps get you onto Test Server 2026?

In Rust, press F1 and enter client.connect 188.36.141.62:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.