Rust Data LabData lab · live
Live readings Servers11,633 Players42,563 Populated3,050 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 15,950, its rank

PlayerBots lab (local)

Offline 188.53.124.32:28015 checked 22d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,950top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 137
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  4. 4 Ru 404 RUST 2Х|ДЛ… 60
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 60/ 700
  5. 5 Ru RustSpain.com … 4
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  6. 6 Ru 404 RUST 2Х|ДЛ… 33
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 33/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on PlayerBots lab (local)?

A procedural map runs on PlayerBots lab (local), generated by the game.

What rules has PlayerBots lab (local) set, and what settings are in force?

No gather rate appears in the name of PlayerBots lab (local). With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is PlayerBots lab (local) based in?

There is no region on record for PlayerBots lab (local). Rust Data Lab shows a server's stated location, not a verified position of the machine. 188.53.124.32:28015 is the address it uses.

What Rust version does PlayerBots lab (local) currently run?

On Windows, PlayerBots lab (local) is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does PlayerBots lab (local) stay online?

Currently offline, PlayerBots lab (local) was last seen 22 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 5 October 2026.

Wipe schedule

What is the wiping pattern on PlayerBots lab (local)?

Too few wipes are on record for PlayerBots lab (local) to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 24 days 18 hours ago the current world was made.

Where it appears

What should you understand from the tags PlayerBots lab (local) carries?

These are the tags PlayerBots lab (local) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does PlayerBots lab (local) appear in?

The Rust Data Lab lists that include PlayerBots lab (local) are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does PlayerBots lab (local) place?

Player hours over the last week put PlayerBots lab (local) at #15,950, inside the top 71% of ranked servers.

What does the current player count on PlayerBots lab (local) tell you?

The last recorded sighting of PlayerBots lab (local) was 22 days 6 hours ago, and it is offline now.

How to join

What is the way to join PlayerBots lab (local)?

You can connect by pressing F1 in Rust and entering client.connect 188.53.124.32:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players It has 4 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.