Rust Data LabData lab · live
Live readings Servers11,718 Players47,661 Populated3,204 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 11,803, its rank

Tr1angle's Server

Offline 188.92.192.212:28015 checked 16d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 10 20% full Room to join
7-day average0peak –
Rank · atomic number#11,803top 54%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 17:30 UTC17d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 50
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  5. 5 Ru RustSpain.com … 6
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Quick answers

from the figures on this page

Map and rules

What map is in play on Tr1angle's Server?

A procedural map runs on Tr1angle's Server, generated by the game.

What rules has Tr1angle's Server set, and what settings are in force?

The name of Tr1angle's Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

Which location is Tr1angle's Server based in?

Nothing about a region is published by Tr1angle's Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 188.92.192.212:28015.

Which Rust version is Tr1angle's Server on?

On Windows, Tr1angle's Server is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.

How reliably does Tr1angle's Server stay online?

Currently offline, Tr1angle's Server was last seen 16 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 11 October 2026.

Wipes and resets

How often does a wipe happen on Tr1angle's Server, and at what time?

Too few wipes are on record for Tr1angle's Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 6 hours ago the current world was made.

How does Tr1angle's Server look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 24 hours in.

Where it appears

How should you read the tags on Tr1angle's Server?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Tr1angle's Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Tr1angle's Server appear in?

The Rust Data Lab lists that include Tr1angle's Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Tr1angle's Server compare with other servers in the rankings?

The seven-day player-hours table has Tr1angle's Server at #11,803, in the top 54% of ranked servers.

How many players does Tr1angle's Server have at the moment?

Tr1angle's Server is offline at the moment; the last sighting was 16 days 6 hours ago.

Getting on

How can you connect to Tr1angle's Server?

Open the console with F1 in Rust and type client.connect 188.92.192.212:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.