Element card · group Modded · atomic number 15,415, its rank
TEST
Offline 188.92.193.226:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on TEST?
A procedural map runs on TEST, generated by the game.
What settings and rules apply on TEST?
No gather rate appears in the name of TEST. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts TEST?
Nothing about a region is published by TEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 188.92.193.226:28015.
What Rust version does TEST currently run?
On Windows, TEST is running Rust network protocol 2632 and build 160556. The protocol must match for you to join; Steam will update your game.
How dependable is TEST for staying online?
Currently offline, TEST was last seen 40 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 19 September 2026.
Wipe days
How often does a wipe happen on TEST, and at what time?
The record holds too few of TEST's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 10 hours ago.
Where it appears
Which meanings sit behind the tags on TEST?
The game's server browser reads the tags TEST publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs160556 (Build): It runs build 160556; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
These themed Rust Data Lab lists carry TEST: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does TEST place?
Player hours over the last week put TEST at #15,415, inside the top – of ranked servers.
What does the current player count on TEST tell you?
The last recorded sighting of TEST was 40 days 10 hours ago, and it is offline now.
How to join
What steps get you onto TEST?
You can connect by pressing F1 in Rust and entering client.connect 188.92.193.226:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.