Element card · group Modded · atomic number 13,038, its rank
SpyExpeditions Development Server
Offline 189.110.255.189:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on SpyExpeditions Development Server?
The map on SpyExpeditions Development Server is procedural, made by the game.
What rules has SpyExpeditions Development Server set, and what settings are in force?
Nothing in the name of SpyExpeditions Development Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does SpyExpeditions Development Server sit?
There is no region on record for SpyExpeditions Development Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 189.110.255.189:28015.
Which Rust version is SpyExpeditions Development Server on?
On Windows, SpyExpeditions Development Server is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How reliably does SpyExpeditions Development Server stay online?
Right now SpyExpeditions Development Server is offline, with its last appearance 9 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 19 October 2026.
Wipe days
How often does a wipe happen on SpyExpeditions Development Server, and at what time?
SpyExpeditions Development Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 15 days 16 hours ago the current world was made.
Lists and tags
What should you understand from the tags SpyExpeditions Development Server carries?
The game's server browser reads the tags SpyExpeditions Development Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does SpyExpeditions Development Server come up?
The Rust Data Lab lists that include SpyExpeditions Development Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does SpyExpeditions Development Server compare with other servers in the rankings?
Player hours over the last week put SpyExpeditions Development Server at #13,038, inside the top 59% of ranked servers.
How full is SpyExpeditions Development Server right now?
SpyExpeditions Development Server is offline at the moment; the last sighting was 9 days 13 hours ago.
Connection
What is the way to join SpyExpeditions Development Server?
In Rust, press F1 and enter client.connect 189.110.255.189:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.