Rust Data LabData lab · live
Live readings Servers11,695 Players39,471 Populated2,990 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Modded · atomic number 10,721, its rank

ORIGEMZ | TESTE

Online 189.127.164.245:28015 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,721top 48%
Last wipe6h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75103:0012:0021:0005:0014:0000:00Wiped Wed 28 Oct, 19:35 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 19:35 UTC6h ago – – running 0
Sat 24 Oct, 12:30 UTC4d ago 1 halved by day 1 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

How is ORIGEMZ | TESTE configured, and what rules apply?

The name of ORIGEMZ | TESTE carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is ORIGEMZ | TESTE based in?

There is no region on record for ORIGEMZ | TESTE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 189.127.164.245:28015 is the address it uses.

On what Rust version does ORIGEMZ | TESTE operate?

Rust network protocol 2635 and build 168909 on Windows is what ORIGEMZ | TESTE uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is ORIGEMZ | TESTE for staying online?

ORIGEMZ | TESTE is live as of now. For the last 5 full days, 119 of 120 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 23 October 2026.

Wipes and resets

When does ORIGEMZ | TESTE wipe, and how often?

Too few wipes are on record for ORIGEMZ | TESTE to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 hours ago.

What does a typical wipe day on ORIGEMZ | TESTE involve?

At their busiest, recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Tags, lists

What should you understand from the tags ORIGEMZ | TESTE carries?

gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list ORIGEMZ | TESTE publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does ORIGEMZ | TESTE appear in?

These themed Rust Data Lab lists carry ORIGEMZ | TESTE: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

How does ORIGEMZ | TESTE compare with other servers in the rankings?

The seven-day player-hours table has ORIGEMZ | TESTE at #10,721, in the top 48% of ranked servers.

How full is ORIGEMZ | TESTE right now?

At the moment ORIGEMZ | TESTE has 0 of its 200 slots filled. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 20:00 UTC, at 0 players.

How to join

How can you connect to ORIGEMZ | TESTE?

You can connect by pressing F1 in Rust and entering client.connect 189.127.164.245:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players 200 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.