Element card · group Modded · atomic number 15,961, its rank
PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST
Offline 189.62.151.138:28115 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 00:01 UTC, in 3d 8h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 8hMon 2 Nov, 00:01 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 10d 8hMon 9 Nov, 00:01 UTC
- 17d 8hMon 16 Nov, 00:01 UTC
- 24d 8hMon 23 Nov, 00:01 UTC
- 31d 8hMon 30 Nov, 00:01 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 38d 8hMon 7 Dec, 00:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:01 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
A procedural map runs on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST, generated by the game.
What settings and rules apply on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
Nothing about a region is published by PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 189.62.151.138:28115.
On what Rust version does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST operate?
Rust network protocol 2634 and build 166652 on Linux is what PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST stay up, and how reliable is its uptime?
PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST is not online at the moment; the last sighting was 22 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 4 October 2026.
Wipes and resets
How often does a wipe happen on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST, and at what time?
The prediction for PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST follows its tag, as too few wipes are on record to confirm the schedule. On Monday 2 November at 00:01 UTC the next wipe falls due. The world it is running now dates from 24 days 15 hours ago. Its tags carry a weekly wipe schedule.
How does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
What should you understand from the tags PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST carries?
The game's server browser reads the tags PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST come up?
The Rust Data Lab lists that include PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST are: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Population
Against other Rust servers, where does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST place?
PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST sits at #15,961 for seven-day player hours, placing it in the top 71% of ranked servers.
What does the current player count on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST tell you?
The last recorded sighting of PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST was 22 days 10 hours ago, and it is offline now.
Getting on
What is the way to join PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?
Open the console with F1 in Rust and type client.connect 189.62.151.138:28115. The Launch Rust button on this page does the same job through Steam.