Element card · group Vanilla · atomic number 15,327, its rank
Building
Online SA 190.102.40.72:25713 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 07:09 UTC, in 13h. Its biweekly schedule tag · low confidence
Coming wipes
- 13hFri 30 Oct, 07:09 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 14d 13hFri 13 Nov, 07:09 UTC
- 28d 13hFri 27 Nov, 07:09 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 42d 13hFri 11 Dec, 07:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:09 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Building?
The map on Building is procedural at size 2,500 with seed 1, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on Building?
Nothing in the name of Building gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.
About the server
In what location does Building sit?
With its SA tag, Building places itself in South America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 190.102.40.72:25713.
What Rust version does Building currently run?
On Linux, Building is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Building stay up, and how reliable is its uptime?
Building is live as of now. According to the uptime it reports, the last restart was about 9 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 23 September 2026.
Is Building known for smooth running?
The last 48 hours show an average of 60 server fps and a minimum of 59. Buildings, deployables and everything else in the world added up to as many as 30,875 entities. The highest memory usage was 1,967 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on Building?
Its tag guides the prediction, since Building's record holds too few wipes to confirm a schedule. The wipe after this one is due on Friday 30 October at 07:09 UTC. Counting back, the current world began 27 days 10 hours ago. Wipes every two weeks are what its tags set out.
What does a typical wipe day on Building involve?
Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.
Where it appears
What should you understand from the tags Building carries?
gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; SA (South America): The server browser files it under South America: that is the tag list Building publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Building appear in?
These themed Rust Data Lab lists carry Building: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
Against other Rust servers, where does Building place?
Seven-day player hours place Building at #15,327 overall, #205 in South America and in the top 69% of ranked servers.
How full is Building right now?
At the moment Building has 0 of its 2 slots filled. The past week gives an average of 0 players.
How to join
How can you connect to Building?
In Rust, press F1 and enter client.connect 190.102.40.72:25713. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://reishosting.com.br/.