Rust Data LabData lab · live
Live readings Servers11,889 Players101,018 Populated3,946 Fresh wipes · 3h400 Sampled every 5 min

Element card · group Vanilla · atomic number 15,327, its rank

Building

Online SA 190.102.40.72:25713 checked 9m ago

biweekly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 69% · #205 in SA
Last wipe27d agobiweekly schedule
Next wipe13hFri 30 Oct, 07:09 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 07:09 UTC, in 13h. Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 13hFri 30 Oct, 07:09 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 14d 13hFri 13 Nov, 07:09 UTC
  4. 28d 13hFri 27 Nov, 07:09 UTC
  5. 35d 1hThu 3 Dec, 19:00 UTCFW
  6. 42d 13hFri 11 Dec, 07:09 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:09 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Lu [LATAM] LUNARU… 0
    [LATAM] LUNARUST BUILD | Creativo SA · groups of 8+ · 6 on average 0/ 36
  2. 2 Ev [BR/LATAM] Evo… 10
    [BR/LATAM] Evolution - Sandbox | Creative | Build | Noclip SA · groups of 8+ · 4 on average 10/ 50
  3. 3 可爱 可爱-1000倍PVE-不掉… 1
    可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 EA · groups of 8+ · biweekly · 1 on average 1/ 100
  4. 4 半萌 半萌·1000倍PVE不掉-… 0
    半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 EA · groups of 8+ · biweekly · 1 on average 0/ 100
  5. 5 Bu [EU] Builders … 198
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 198/ 999
  6. 6 Bu [NA] Builders … 104
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 104/ 999

Quick answers

from the figures on this page

Settings and map

What map is in play on Building?

The map on Building is procedural at size 2,500 with seed 1, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Building?

Nothing in the name of Building gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

About the server

In what location does Building sit?

With its SA tag, Building places itself in South America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 190.102.40.72:25713.

What Rust version does Building currently run?

On Linux, Building is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Building stay up, and how reliable is its uptime?

Building is live as of now. According to the uptime it reports, the last restart was about 9 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Is Building known for smooth running?

The last 48 hours show an average of 60 server fps and a minimum of 59. Buildings, deployables and everything else in the world added up to as many as 30,875 entities. The highest memory usage was 1,967 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on Building?

Its tag guides the prediction, since Building's record holds too few wipes to confirm a schedule. The wipe after this one is due on Friday 30 October at 07:09 UTC. Counting back, the current world began 27 days 10 hours ago. Wipes every two weeks are what its tags set out.

What does a typical wipe day on Building involve?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags Building carries?

gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; SA (South America): The server browser files it under South America: that is the tag list Building publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Building appear in?

These themed Rust Data Lab lists carry Building: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

Against other Rust servers, where does Building place?

Seven-day player hours place Building at #15,327 overall, #205 in South America and in the top 69% of ranked servers.

How full is Building right now?

At the moment Building has 0 of its 2 slots filled. The past week gives an average of 0 players.

How to join

How can you connect to Building?

In Rust, press F1 and enter client.connect 190.102.40.72:25713. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://reishosting.com.br/.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^z,^y,^b,^v,SA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players 2 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.