Element card · group Modded · atomic number 15,900, its rank
Rust Oxide Dev - Local
Offline 190.120.230.113:28115 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Rust Oxide Dev - Local?
The map on Rust Oxide Dev - Local is procedural, made by the game.
What rules has Rust Oxide Dev - Local set, and what settings are in force?
The name of Rust Oxide Dev - Local carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Rust Oxide Dev - Local based in?
There is no region on record for Rust Oxide Dev - Local. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 190.120.230.113:28115.
What Rust version does Rust Oxide Dev - Local currently run?
Rust network protocol 2634 and build 167058 on Windows is what Rust Oxide Dev - Local uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Rust Oxide Dev - Local stay online?
Currently offline, Rust Oxide Dev - Local was last seen 21 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Rust Oxide Dev - Local?
Too few wipes are on record for Rust Oxide Dev - Local to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 10 hours ago.
Lists and tags
What should you understand from the tags Rust Oxide Dev - Local carries?
The game's server browser reads the tags Rust Oxide Dev - Local publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): The game build is 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Rust Oxide Dev - Local appear in?
These themed Rust Data Lab lists carry Rust Oxide Dev - Local: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Rust Oxide Dev - Local place?
The seven-day player-hours table has Rust Oxide Dev - Local at #15,900, in the top 72% of ranked servers.
How many players does Rust Oxide Dev - Local have at the moment?
The last recorded sighting of Rust Oxide Dev - Local was 21 days 17 hours ago, and it is offline now.
Connection
How can you connect to Rust Oxide Dev - Local?
You can connect by pressing F1 in Rust and entering client.connect 190.120.230.113:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.