Element card · group Modded · atomic number 12,923, its rank
nameserver
Offline 191.217.216.2:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on nameserver?
Generated by the game, the map on nameserver is procedural.
What rules has nameserver set, and what settings are in force?
The name of nameserver carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
In what location does nameserver sit?
There is no region on record for nameserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 191.217.216.2:28015.
On what Rust version does nameserver operate?
Rust network protocol 2634 and build 167781 on Windows is what nameserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is nameserver for staying online?
Currently offline, nameserver was last seen 10 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 16 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does nameserver wipe, and how often?
Too few wipes are on record for nameserver to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 13 days 8 hours ago.
Where it appears
How should you read the tags on nameserver?
The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
You will find nameserver on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does nameserver compare with other servers in the rankings?
nameserver sits at #12,923 for seven-day player hours, placing it in the top 59% of ranked servers.
What does the current player count on nameserver tell you?
No live signal from nameserver right now, which was last seen 10 days 5 hours ago.
How to join
What steps get you onto nameserver?
You can connect by pressing F1 in Rust and entering client.connect 191.217.216.2:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.