Element card · group Modded · atomic number 12,366, its rank
RPTEST
Offline 192.154.104.162:28016 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 08:35 UTC5d ago | 1 | – | running | 1 |
| Thu 22 Oct, 20:44 UTC6d ago | 1 | – | 1.5 days | 0 |
| Wed 21 Oct, 02:01 UTC8d ago | 1 | – | 1.8 days | 0 |
| Tue 20 Oct, 17:42 UTC9d ago | 1 | – | 0.3 days | 0 |
| Sun 18 Oct, 12:57 UTC11d ago | 0 | – | 2.2 days | 1 |
| Sun 18 Oct, 06:53 UTC11d ago | 2 | – | 0.3 days | 1 |
| Sat 17 Oct, 14:12 UTC12d ago | 2 | – | 0.7 days | 1 |
| Wed 14 Oct, 17:47 UTC15d ago | 1 | – | 2.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
How is RPTEST configured, and what rules apply?
No gather rate appears in the name of RPTEST. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts RPTEST?
Nothing about a region is published by RPTEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 192.154.104.162:28016 is the address it uses.
Which Rust version is RPTEST on?
On Windows, RPTEST is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does RPTEST stay online?
Currently offline, RPTEST was last seen 5 days 11 hours ago. For the last 7 full days, 21 of 168 hours were online, giving 12% uptime. It first appeared to Rust Data Lab on 2 October 2026.
Wipe days
How often does a wipe happen on RPTEST, and at what time?
With no fixed rhythm, RPTEST wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 11 hours ago.
How does RPTEST look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.
Where it appears
What should you understand from the tags RPTEST carries?
The game's server browser reads the tags RPTEST publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does RPTEST come up?
The Rust Data Lab lists that include RPTEST are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
How does RPTEST compare with other servers in the rankings?
RPTEST sits at #12,366 for seven-day player hours, placing it in the top 55% of ranked servers.
What does the current player count on RPTEST tell you?
RPTEST is offline at the moment; the last sighting was 5 days 11 hours ago. Averaged over the past week: 0 players, peaking at 1.
Getting on
What steps get you onto RPTEST?
You can connect by pressing F1 in Rust and entering client.connect 192.154.104.162:28016, or by pressing Launch Rust here, which starts the game through Steam and joins for you.