Rust Data LabData lab · live
Live readings Servers11,895 Players92,684 Populated4,089 Fresh wipes · 3h167 Sampled every 5 min

Element card · group Modded · atomic number 10,803, its rank

PantiNet pn-1

Offline 192.154.104.162:38115 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 300 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,803top 49%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:03 UTC4d ago 1 – running 0
Thu 22 Oct, 17:47 UTC5d ago 1 – 0.8 days 0
Thu 22 Oct, 07:38 UTC5d ago 1 – 0.4 days 0
Tue 20 Oct, 19:01 UTC7d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 191
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  4. 4 Ru RustSpain.com … 30
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  5. 5 Ru 404 RUST 2Х|ДЛ… 165
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 165/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 60
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Quick answers

from the figures on this page

Settings and map

What map is in play on PantiNet pn-1?

A procedural map runs on PantiNet pn-1, generated by the game.

How is PantiNet pn-1 configured, and what rules apply?

Nothing in the name of PantiNet pn-1 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts PantiNet pn-1?

No region is published by PantiNet pn-1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 192.154.104.162:38115 is the address it uses.

Which Rust version is PantiNet pn-1 on?

On Windows, PantiNet pn-1 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does PantiNet pn-1 stay up, and how reliable is its uptime?

PantiNet pn-1 is not online at the moment; the last sighting was 4 days 5 hours ago. For the last 6 full days, 31 of 144 hours were online, giving 22% uptime. It first appeared to Rust Data Lab on 20 October 2026.

Wipe days

When does PantiNet pn-1 wipe, and how often?

There is no next wipe to predict for PantiNet pn-1, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 5 hours ago.

How does PantiNet pn-1 look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on PantiNet pn-1?

The game's server browser reads the tags PantiNet pn-1 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp300 (Max players): It has 300 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does PantiNet pn-1 appear in?

You will find PantiNet pn-1 on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does PantiNet pn-1 hold among Rust servers?

Player hours over the last week put PantiNet pn-1 at #10,803, inside the top 49% of ranked servers.

What does the current player count on PantiNet pn-1 tell you?

The last recorded sighting of PantiNet pn-1 was 4 days 5 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top.

Connection

How can you connect to PantiNet pn-1?

Open the console with F1 in Rust and type client.connect 192.154.104.162:38115. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp300
Max players It has 300 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.