Rust Data LabData lab · live
Live readings Servers11,718 Players61,678 Populated3,282 Fresh wipes · 3h174 Sampled every 5 min

Element card · group Modded · atomic number 4,057, its rank

Herbland

Online 192.169.82.146:28265 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 5
Rank · atomic number#4,057top 18%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75101:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:12 UTC27d ago 5 – running 0
Thu 1 Oct, 23:12 UTC FW28d ago 5 – 0.8 days 0
Tue 29 Sep, 17:34 UTC30d ago 4 held half 2.2 days 2
Sun 27 Sep, 14:45 UTC32d ago 5 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  3. 3 Re RETRO RUST #1 … 47
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  4. 4 Ru 404 RUST 2Х|ДЛ… 12
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 12/ 700
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 45/ 700
  6. 6 Ru RustSpain.com … 211
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 211/ 215

Quick answers

from the figures on this page

Settings and map

What map is in play on Herbland?

Herbland runs a procedural map of size 4,500 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

How is Herbland configured, and what rules apply?

The name of Herbland carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Herbland based in?

Nothing about a region is published by Herbland. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 192.169.82.146:28265.

Which Rust version is Herbland on?

Rust network protocol 2635 and build 168909 on Windows is what Herbland uses. The protocol must match for you to join; Steam will update your game.

How dependable is Herbland for staying online?

Right now, Herbland is reachable. According to the uptime it reports, the last restart was about 7 days 1 hours ago. For the last 7 full days, 143 of 168 hours were online, giving 85% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Herbland hold a steady performance?

Server fps averaged 77 over the last 48 hours, with 60 as the lowest. Buildings, deployables and everything else in the world added up to as many as 124,479 entities. The highest memory usage was 6,875 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does Herbland wipe, and how often?

There is no next wipe to predict for Herbland, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 6 hours ago.

What does a typical wipe day on Herbland involve?

Recent wipes on average reached 5 players at their busiest. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

What should you understand from the tags Herbland carries?

The game's server browser reads the tags Herbland publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Herbland appear in?

These themed Rust Data Lab lists carry Herbland: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Herbland compare with other servers in the rankings?

The seven-day player-hours table has Herbland at #4,057, in the top 18% of ranked servers.

How full is Herbland right now?

Of 50 slots, 0 are taken on Herbland right now. A seven-day sample gives 0 players on average and 5 at the top. Over 48 hours, the highest average fell at 20:00 UTC, at 1 players.

Getting on

How can you connect to Herbland?

You can connect by pressing F1 in Rust and entering client.connect 192.169.82.146:28265, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.