Rust Data LabData lab · live
Live readings Servers11,691 Players35,842 Populated2,916 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Modded · atomic number 15,358, its rank

Testcontainers Rust Server

Offline 192.240.238.99:28015 checked 5d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,358top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 34
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  5. 5 Ru RustSpain.com … 5
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Quick answers

from the figures on this page

Server setup

What map is in play on Testcontainers Rust Server?

The map on Testcontainers Rust Server is procedural, made by the game.

What rules has Testcontainers Rust Server set, and what settings are in force?

Nothing in the name of Testcontainers Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

What region hosts Testcontainers Rust Server?

Nothing about a region is published by Testcontainers Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 192.240.238.99:28015 is the address it uses.

On what Rust version does Testcontainers Rust Server operate?

On Linux, Testcontainers Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Testcontainers Rust Server for staying online?

Right now Testcontainers Rust Server is offline, with its last appearance 5 days 17 hours ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 23 October 2026.

Wipe days

When does Testcontainers Rust Server wipe, and how often?

The record holds too few of Testcontainers Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 17 hours ago.

Lists and tags

How should you read the tags on Testcontainers Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list Testcontainers Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Testcontainers Rust Server appear in?

You will find Testcontainers Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does Testcontainers Rust Server place?

Testcontainers Rust Server sits at #15,358 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on Testcontainers Rust Server tell you?

No live signal from Testcontainers Rust Server right now, which was last seen 5 days 17 hours ago. The seven-day average for this server is 0 players.

How to join

What is the way to join Testcontainers Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 192.240.238.99:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.