Rust Data LabData lab · live
Live readings Servers11,658 Players32,604 Populated2,794 Fresh wipes · 3h75 Sampled every 5 min

Element card · group Modded · atomic number 11,691, its rank

Test kit Rust server

Offline 192.240.240.58:28015 checked 35d ago

moddedcarbon
Join the experiment
Atomic mass · players now 2/ 50 4% full Room to join
7-day average0peak –
Rank · atomic number#11,691top 51%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Test kit Rust server?

The map on Test kit Rust server is procedural, made by the game.

What rules has Test kit Rust server set, and what settings are in force?

The name of Test kit Rust server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is off: Valve's VAC.

About the server

Which location is Test kit Rust server based in?

Nothing about a region is published by Test kit Rust server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 192.240.240.58:28015.

On what Rust version does Test kit Rust server operate?

Rust network protocol 2633 and build 165217 on Linux is what Test kit Rust server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Test kit Rust server for staying online?

Test kit Rust server is not online at the moment; the last sighting was 35 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Test kit Rust server wipe, and how often?

Test kit Rust server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 35 days 18 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on Test kit Rust server?

These are the tags Test kit Rust server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Test kit Rust server come up?

The Rust Data Lab lists that include Test kit Rust server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does Test kit Rust server compare with other servers in the rankings?

Test kit Rust server sits at #11,691 for seven-day player hours, placing it in the top 51% of ranked servers.

How many players does Test kit Rust server have at the moment?

The last recorded sighting of Test kit Rust server was 35 days 18 hours ago, and it is offline now.

How to join

What is the way to join Test kit Rust server?

You can connect by pressing F1 in Rust and entering client.connect 192.240.240.58:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.