Element card · group Modded · atomic number 16,615, its rank
Testcontainers Rust Server
Offline 192.240.254.67:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Testcontainers Rust Server?
Generated by the game, the map on Testcontainers Rust Server is procedural.
How is Testcontainers Rust Server configured, and what rules apply?
The name of Testcontainers Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Testcontainers Rust Server?
Nothing about a region is published by Testcontainers Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 192.240.254.67:28015.
On what Rust version does Testcontainers Rust Server operate?
On Linux, Testcontainers Rust Server is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Testcontainers Rust Server stay up, and how reliable is its uptime?
Currently offline, Testcontainers Rust Server was last seen 28 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on Testcontainers Rust Server, and at what time?
Too few wipes are on record for Testcontainers Rust Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 14 hours ago.
Lists and tags
Which meanings sit behind the tags on Testcontainers Rust Server?
These are the tags Testcontainers Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Testcontainers Rust Server appear in?
The Rust Data Lab lists that include Testcontainers Rust Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How does Testcontainers Rust Server compare with other servers in the rankings?
Testcontainers Rust Server sits at #16,615 for seven-day player hours, placing it in the top 70% of ranked servers.
How many players does Testcontainers Rust Server have at the moment?
The last recorded sighting of Testcontainers Rust Server was 28 days 15 hours ago, and it is offline now.
Getting on
What is the way to join Testcontainers Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 192.240.254.67:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.